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MIND MAPS AND BUSINESS GAMES AS AN INTERACTIVE TEACHING METHODS IN HIGHER SCHOOL

Abstract

Considered the features of business games and intelligence maps as interactive teaching methods, the relevance of which is due to the introduction of the Federal standards of the third generation in the process of re m orm of Russian higher education and competence-based training based on the bilateral communications, the deling of practical situations, the mastering of necessary professional knowledge, skills and abilities.

About the Authors

Svetlana Panasenko
REU named after G. V. Plekhanov
Russian Federation


Elena Slepenkova
REU named after G. V. Plekhanov
Russian Federation


References

1. Панасенко С. В., Никишкин В. В., Твердохлебова М. Д. Особенности подготовки маркетологов в условиях перехода на новые образовательные стандарты // Практический маркетинг. 2015. № 1.

2. Положение о методах интерактивного обучения студентов по ФГОС 3 в техническом университете: для преподавателей ТУСУР / Косолапова М. А., Ефанов В. И., Кормилин В. А., Боков Л. А. Томск: ТУСУР, 2012. 87 с.

3. Пугачев В. П. Тесты, деловые игры, тренинги в управлении персоналом. М, 2013.


Review

For citations:


Panasenko S., Slepenkova E. MIND MAPS AND BUSINESS GAMES AS AN INTERACTIVE TEACHING METHODS IN HIGHER SCHOOL. Newsletter of North-Caucasus Federal University. 2016;(5):172-176. (In Russ.)

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ISSN 2307-907X (Print)